AI Insights · Timothy · October 2022
Top 5 First Person Games on Android in Portugal: Q3 2022
Discover the performance trends of the top 5 first-person games on Android in Portugal for Q3 2022, including downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends in the performance of the top 5 first-person games on the Android platform in Portugal. These insights are derived from Sensor Tower's comprehensive data.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. displayed a varied financial performance throughout Q3. The game’s weekly revenue peaked at around $10K in late June but saw a dip in mid-July to approximately $3.5K, before stabilizing near $5K towards the end of September. Weekly downloads showed a steady increase from 1.1K in early July to about 1.6K in mid-September. The game also maintained a solid base of weekly active users, growing from 31.3K at the start of the quarter to 35.1K by the end.
Fishing Clash: Sport Simulator by Ten Square Games experienced steady revenue throughout the quarter, starting at around $3.7K and peaking at $4.3K in early September. Weekly downloads for the game increased steadily from 292 in late June to a peak of 643 by the end of September. The weekly active users for Fishing Clash hovered around 3K, showing a slight dip in mid-September but recovering to 3.2K by the end of the quarter.
Minecraft from Mojang had consistent revenue, averaging around $2.2K to $2.6K for most of the quarter, with a slight decline to $1.6K in late September. Download numbers were relatively low but stable, ranging from 130 in late June to 111 by the end of September. The game maintained a healthy weekly active user base, increasing from 15.6K in late June to 17K by the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio Dev had a fairly stable revenue stream, fluctuating between $1.8K and $2.2K throughout the quarter. Downloads for the game were modest, peaking at 230 in early August but dropping to 81 by the end of September. The weekly active user base showed a declining trend, starting at 5.3K in late June and ending at 3.7K by the end of the quarter.
Finally, Standoff 2 by AXLEBOLT LTD saw its revenue rise from $700 in late June to a high of $2.4K in early September before falling to $678 by the end of the month. Weekly downloads started strong at 4.8K in late June but saw a significant drop to 763 by the end of September. The game’s weekly active users fluctuated, peaking at 13.8K in late June and ending the quarter at 10.4K.
These insights highlight the dynamic nature of the gaming market in Portugal. For more detailed analytics and insights, visit Sensor Tower.